Sparky

Jul 162015
 
Baten Kaitos letters: Finale

Hi Sparky! We’re coming at last to the end…the real end. This final segment is more “end-like” than anything we’ve experienced before, with five character quests, an open world map, and a very final Final Dungeon. Unfortunately, Baten Kaitos tries to wrap its stories up in some bizarre, and often unsatisfying ways. First, the five character quests are all pretty awful, and somehow all awful for different reasons. Xelha’s dungeon is mostly a reiteration of plot we learned in Wazn, only with adorable teenage Xelha at the helm. The dungeon itself is just a long series of what’s-behind-door-number-3… it’s a [Read more…]

Jul 092015
 
Baten Kaitos letters 5

Hi Rebekah, With Melodia and Malpercio hiding out in Cor Hydrae, our intrepid heroes descend through the taintclouds to the hidden surface of the Earth in search of the Sword of the Heavens, and instead find the most annoying dungeons in the game. The Labyrinth of Duhr is the least offensive of the four we have to suffer through this week. It’s not a terribly intricate maze, though the way the viewpoint sticks to the entry point on each screen makes it a little tougher to figure out. It’s not too hard to muddle through without figuring out how it [Read more…]

Jul 012015
 
Baten Kaitos Letters 4

Hi Sparky! Baten Kaitos immediately restores the player’s agency, lost to Kalas, as you join Xelha. Without you, the story cannot continue. You find Xelha trapped in the Imperial Fortress with Meemai, and it is only through your intervention that she finds the strength to blow up the door of her cell (wait, what?) and escape. This section of the game is structured oddly, as if the game itself has to recover from what just happened. We don’t get another real dungeon until the Imperial Fortress, and our protagonists have to spend a lot of time talking to each other [Read more…]

Jun 252015
 
Baten Kaitos Letters 3

Hi Rebekah, Mira is weird. The strangeness begins on the way there. As our slugboat travels down the rainbow road to Mira, it gets shot down by the Goldoba and crash-lands in an alternate dimension where Baten Kaitos is a shmup. Who should appear to lead us out of this strange predicament but the weirdest member of the party, Mizuti, who shows up in a skull-decorated boat, singing a perhaps unintentionally creepy song. After we shmup our way out of trouble, we come to my favorite continent. I love Mira, all the more because it seems like the kind of [Read more…]