Aug 032015
 
No Man's Land

The Witcher 3: The Wild Hunt is a very large game, perhaps too large. Consequently there’s a lot to say about it, especially as regards its main plot and the three principal areas where that plot plays out. Of these the first the player encounters is Velen, a contested part of the continent where the armies of Nilfgaard have fought their way to the river Pontar and failed to cross due to opposition from the northern armies of Redania. Velen also happens to be the best of the three main story areas. One reason I like Velen best is that [Read more…]

Feb 262015
 

If you have heard anything about The Order: 1886 it is probably that the game is short. A person willing to stare dry-eyed at the screen and mechanically mow down the dozens of enemies thrown at em can apparently finish in five hours or so. With rather frequent breaks for food, playing with a cat, and occasional snark-tweets, I managed the feat in about eight. This is not important data in my view; it didn’t take me that much longer to blow through Wolfenstein: The New Order and several other games I have loved. Admittedly, I’m in the lucky position [Read more…]

Aug 182014
 

Status: Completed Most Intriguing Idea: Showing off every single input the Vita possesses Best Design Decision: The “mystery” puzzles, though they could have been harder Worst Design Decision: Showing off every single input the Vita possesses Summary: Well, Golden Abyss is bad, and I’m glad Nick Burgener wrote this detailed post about its many shortcomings so I didn’t have to.  My single point of departure with his opinion would be on the combat, which I thought was also total garbage, albeit in a completely different direction. Drake’s foes are ridiculous bullet sponges in this game in ways that barely make [Read more…]

Oct 032011
 

Unlike previous entries in the Deus Ex franchise, Human Revolution has a clearly characterized protagonist. Except for his extremely dry sense of humor, J.C. Denton was essentially a blank slate for the player, and Alex Denton had even fewer set characteristics. Adam Jensen, on the other hand, comes into his game with a long, involved backstory and several pre-existing relationships. While J.C. gets a reminder in his first mission that UNATCO operatives are police, not soldiers, Jensen has a past that defines him as a policeman, including a refusal to use deadly force against a teenaged boy. Human Revolution goes [Read more…]