
From the time of its release, Alpha Protocol has been a wildly divisive game, which makes sense given the gap between its ambitions and its execution. I hated it, while my GameCritics colleague Brad Gallaway was more positive. Alpha Protocol’s design rewards multiple playthroughs, though, so I decided to revisit it and bring Brad along for the ride, recording our observations for posterity. Hey Brad, Glad you decided to join me for a playthrough of Alpha Protocol – the game where your weapon is choice, so long as that choice doesn’t involve your gender, race, sexual orientation, or actual weapons. That [Read more…]