Apr 192011
 

Status: Complete, achievements 100% Put this on your (virtual) box: The image is mightier than the stick! Most Intriguing Idea: That years of word-of-mouth would produce a strong market for an up-rezzed version of a largely ignored game Best Design Decision: Making the protest signs more legible Worst Design Decision: The camera behavior, especially in the Slaughterhouse area Summary: Beyond Good & Evil is often perceived as a reaction to the contemporaneous run-up to the Iraq War, but as a political fable it is a failure. Even a modestly observant player should have figured out who the bad guy is [Read more...]