Halo 4

 Short Take  Comments Off on Halo 4
Feb 192013
 

Status: Single-player campaign complete Most Intriguing Idea: That the Master Chief is a person. Best Design Decision: The flying support Prometheans add an interesting tactical dynamic. Worst Design Decision: Overlapping gun properties. Summary: I’ll start with two relevant facts: (1) I am not super-invested in the Halo universe, and  (2) I am not super-good at playing Halo. Not being good at Halo can actually make it quite a bit more enjoyable, as my profligate expenditures of ammo require me to swap weapons frequently. The result is that I get to experience more guns and more variety (this is probably why [Read more…]