Failure in Four Bosses

 Critique, Immersive Shooters  Comments Off on Failure in Four Bosses
Feb 152012
 
Failure in Four Bosses

The only interesting thing about NeverDead is that it’s not actually as bad as it seems after you’ve beaten it. I don’t mean that NeverDead is secretly a good game. It truly stinks, mostly for boring reasons — awkward and mushy controls, inconsistent mechanics, stock characters, vapid story. However, NeverDead leaves an even worse impression than it deserves to, because its concluding bosses exhibit excruciatingly stupid design. As a result, the game goes out on a sour note that obscures its few clever moments. NeverDead is a bad game that seems terrible because its last fights transform its unique mechanics [Read more…]