Aug 072010
 

Final Status: Complete. Put this on your box: One of the first games to combine ideas from Half Life and BioShock! Most intriguing idea: Aging and regressing the environment to progress. Best design decision: The seeker. Worst design decision: Monsters. Summary: Singularity is a must-play game for everyone who ever complained about either BioShock, because it is what the haters believed BioShock to be. Everything that BioShock did well, Singularity does poorly, and everything that wasn’t done well in BioShock is even worse here. The story poses itself completely seriously even though it is tremendously idiotic and devoid of interesting [Read more…]