May 202010
What's wrong with Leanne

In my last post I mentioned the difficulty I sometimes have in connecting with characters that express values opposed to my own. Because a game is an interactive entertainment that requires the player to exert considerable effort in order to progress, it’s important to make sure that the player identifies or sympathizes with the characters he’s controlling. This is especially true of 40+ hour games like RPGs. You’re spending a lot of time with these people, so they’d better be worthwhile company. Unfortunately, Resonance of Fate had a small cast I didn’t enjoy spending time with at all. I found [Read more…]